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622
Game
Pixel Escape
2 years ago

Day 6/7:

Fight against eight bosses and one randomly generated one. That are nearly endless bosses!

Btw, the final release is near!!!

#PixelEscape #MadeWithUnity




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Day 1/7:

After some work on #PixelEscape, it's time for the last release! In seven days Pixel Escape will get one final update! Thanks for your support and be sure to try it out when it's released! It's available for everyone to play!

#MadeWithUnity

The animations are working!

#MadeWithUnity #GameDev #Hayamichan

Working on the hunting AI. I'm using the nodes in the apartment and chances to let #Hayamichan choose a new destination...

Useful c# script is in the article!

#MadeWithUnity #GameDev

Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!

Hey Pixel Ecapers,

I've once again took some time to improve #PixelEscape. This time: the multiplayer. You are able to log in after the tutorial and start playing with your friends. Be sure to try it out now!

#MadeWithUnity #Pixelated

Create your own Arcane art to be featured in an official Opera GX Arcane Mod + GET a chance to win prizes and bragging rights.

The best part? No AI is allowed in the contest.

Enter the contest here: https://bit.ly/forgeyourlegacy

Learn more deets 🔽

Damn,

if this ain't spectacular, I don't know what is. The game has six different languages to select.

Special thanks to @FriendlyFrenchyFoxOff for translating. Be sure to check out his account. He rocks!

#MadeWithUnity #GameDev #Hayamichan

FINALLY!

The last version of #PixelEscape has been released! It was a great journey with you all, so thanks for sticking with me that long and enjoying the progress! READ THE ARTICLE FOR MORE INFORMATION!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Say no more!

I've finally added mobile controls. It took a ton of work to redo the input system, but now I can just export the game for android and everything should work