Animated the player model, finally. I made a basic enemy model, textured and animated, then because of a corrupted file I lost the UVs and, with it, the textures. So I remade the UVs and the textures…
I still have the issue of whether making a ‘death animation’ to the enemy and player or use a ragdoll, which I don’t know and learning might consume valuable time. I’m even considering making them simply explode! Also, animating the enemy was not a priority but since I was in the zone it made sense at the time.
The models, textures and animations are all made in the most lazy way possible. I just want to get them functional as fast as possible.
Here’s a video: http://www.youtube.com/watch?v=jGRQCPJith4&feature=youtu.be
Isn’t that the silliest shooting animation ever? it’s my favorite! no wonder they can never hit the hero, they shoot in all directions…
0 comments