Game
The Gunslinger
13 years ago

Day 9?: ad finem


I worked alot today. I completely changed the ship, added a navigation system, a system for enemy spawning, a system for weapons, a system for volume control, and I did a ton of other miscellanious things that I don’t feel like trying to recall and write down here.

Feeling a lot better about finishing and all, still not completely confident. I’m definitely not feeling better about placing. The game’s becoming very complicated and is more neat than it is fun at the moment. Tomorrow I will have to change up the controls and stuff, see what feels right. All the other games in the contest that I’ve played so far have been pretty cool, and inevitably are better than what I’ve come up with. Hats off to you gents. Good luck and good night. (BTW there’s a new build of the game up)



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Our work is never over" they said.

Werehog transformation process. #sonicunleashed

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Cash Banooca

Path of Kami, running around the shrine area

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror