Game
Bug_Exploit
13 years ago

Day five: Stability?


Alright, I’ve put the Chaos enemies on the back burner in order to focus on the rest of the functionality, and it’s been tricky. I’ve added more “NPC” cubes, green, gold, and red, so that more complex puzzles and new abilities can be steadily unlocked the further the player gets. All the interactions are collision based, so the cubes behave somewhat unpredictably in combination with their respective environmental color cubes. Each active cube has six states of resolution, ranging from perfect to severely damaged, and other object tags determine whether an environmental collision does nothing, “hurts,” or “heals,” the cube. I’ve also figured out how to attach the weapons (they are cumulative rather than selectable,) but sometimes the gun appears attached to the player in such a way that it blocks the view of the game, so I’ve got to figure out how to prevent that. The idea is that the weapons replace the need to use the cubes, but only for the specific color involved.

Still to do: player health/death, The Chaos itself, some “readable” objects to provide hints, and basically all of the actual game world itself. No pressure or nothing. Jeez!



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

So

i may or may not make an full art of some person or i may just leave this like that-

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Just a Pico sprite

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.