Game
Slaughter House
10 years ago

Day/Night cycle complete!


For the past few days, I have been working on a HUGE update for SlaughterHouse!

I spent some of that time working on a day/night cycle! I will still be making some changes to the lighting, but it’s done for the most part!

Also, I spent a lot of my time adding to the environment!
I’ve added moving clouds, moving water, and places around the map to explore
such as the Witches Cabin, the Bandit Camp, and more (but those will be surprises)!

Anyway, the new update is getting closer to being released!



0 comments

Loading...

Next up

Slaughter House cover!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Another house i made long time ago.

"Our work is never over" they said.

Strange Umbrella

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100