Game
Slaughter House
9 years ago

Day/Night cycle complete!


For the past few days, I have been working on a HUGE update for SlaughterHouse!

I spent some of that time working on a day/night cycle! I will still be making some changes to the lighting, but it’s done for the most part!

Also, I spent a lot of my time adding to the environment!
I’ve added moving clouds, moving water, and places around the map to explore
such as the Witches Cabin, the Bandit Camp, and more (but those will be surprises)!

Anyway, the new update is getting closer to being released!



0 comments

Loading...

Next up

Slaughter House cover!

art comission.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Shadow The Hedgehog X pixel art

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Why walk when you can jump?

Levels' maps.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!