Game
The Gunslinger
13 years ago

Day Seven


I actually forced myself to work today. I implemented a holograph map system, and screwed up the hierarchy and models so much that I have to redo them. 1 step forward and 3 steps back I guess.

The hardest and most annoying part of this whole contest has definitely been making models. I’m not good at 3d modelling by any stretch of the imagination, and this game needs alot of it. I’ve got a friend who has made some models that I may not actually end up using as a ton of them actually get rendered “Inside out” in Unity, which is so far my biggest gripe with the engine.

Unfortunately I’m still incredibly worried that I wont finish. I am going to try to work a bit more tonight and obviously all day tomorrow, but yeah, don’t expect too much.



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

Path of Kami, running around the shrine area

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle