Game
The Gunslinger
13 years ago

Day Three


Well, I’m calling it quits for the 3rd day, today was reallly boring, I struggled with an enemy AI system for something like 5 hours, then added a bunch of buggy features. I’ve been pretty tired today as I wasn’t able to sleep much last night due to a certain member of my family.

I’ve sent some emails to someone who’s willing to do the music for the game today. Not really sure how that will turn out, I ended up suggesting a song inspired by the Django: Unchained theme and some techno song. Very excited to see how it turns out.

The things I did today are as follows: Added waypoint system for enemies, changed the player movement script, added 2 rocket banks for the ship, added a new rocket shooting enemy, named the original enemy Harpies, changed up the defualt gun, fixed the axis controller, added enemy shooting, implemented enemy death, implemented Harpy model(made by a friend).

Also I did homework… It was so fun…



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

Have a good Boi

"Our work is never over" they said.

What you all think

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Szayel Aporro Granz - Bleach

Alone Together....

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.