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Fighty Driver
8 months ago

Debug environment for AI created!


After a long work I managed to create a debug environment for AI.

Unfortunately from the first experiments not everything works as it should!

A long and hard work of debugging, corrections, refactorings etc... awaits me!



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Well, thanks to the debugging environment, I managed to get good results!

Hi ! Inspired by GTA 5, we’ve revamped third-person aiming—now your weapon (with laser) follows exactly where the camera is pointing. Smoother, sharper, and more intuitive shooting!

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Aim more precisely!

All weapons are now more precise and laser sights make hitting tough fights easier!

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

Another release (0.20.1)!

Zombie in action! #GameDev #Art #PixelArt

Video uploaded on the Godot Showreel 2024