
Делаем игру на Clickteam Fusion 2.5 день 1. Уже меню. Спрайты, пожалуй, завезу потом.
Making a game on Clickteam Fusion 2.5 day 1. Already the menu. I'll probably bring the sprites later. #gamedev #clickteam #ClickteamFusion
Next up
So, i finally managed to make +- normal system, that handles everything, and ALSO it's much easier than Input Manager.
Yeah, still makin' level.
So... We ARE going to play, or not?
I'm waiting, y'know?
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
well dammit.
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
Wip.
CHECK THE ARTICLE, THERE'S IMPORTANT STUFF!!!
Ребят, у меня есть 2 новости, и мне реально нужно это.
Guys, i have 2 news, and i'm really need help af.
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
So, i have started thinking about changing my collision system from objects to tiles, due it takes less memory to run it.
But i kinda don't know, due my game has moving platforms and etc., but i'll try to find the solution.












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