Next up
i made a credits screen to showcase the amazing people that also put effort into this (not final as usual :33) I KNOW I HAVEN'T POSTED GAMEPLAY IMAGES but i'm working on mechanics rn and the character images are NOT done so they look bad. give em time
Custom keybinds and toggles are now supported within persistent data! No more re-checking every option every time you open the game. :D
(designs will be redone once i get to doing art for the game :3)
Chiaki Nanami!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Microsoft Windows XP Unprofessional (windows logo prototype)
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.











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