Game
Timetales
8 years ago

Deltarune. ...oh yeah, I should probably include a progress update too.


Deltarune. Under normal circumstances I wouldn’t make a post about news not directly related to this project’s development, but this absolutely merits it. I don’t want to spoil what it is, but if you’re following this project and/or haven’t heard of it already, I highly, HIGHLY encourage you guys to check it out.

Besides that, progress has been slow on this due to my school schedule and other personal things. The normal amount of programming and designing I do is pretty much doubled due to taking a level design class as well, and with the composing I do being a main focus as well, it leaves hardly any time to work on this. I’m hoping that once I get some time off from school that I’ll be able to focus all my design efforts on this.

I’ll most likely be doing a follow-up post to this once Deltarune has been out for a bit, talking more about what it could mean for TTales.



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I'm finally back. I’m back from my hiatus, so progress on this game will continue in a semi-TIMEly fashion! (ツ) (which still isn’t that fast but it’s better than nothing.)

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Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

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Knocked down + Get up animation

An old abandoned potion-shop once belonging to a unknown people of magic and wonders -- that is tucked away from the world. Only to be found by the most daring of adventures setting out to find these remnants of a once great civilization, lost to time.