Game
MYSTERYTALE Online (Multiplayer Undertale Fan-Game)
9 years ago

demo 0.9


merry christmas. see this as a christmas present.

all my progress on demo 1, except with unfinished stuff being unreachable.

you wanted it, here you go.

most notable additions:

  • added a wall or something

  • native controller support

  • new skins

  • bug fixes

  • temporary removal of pvp until it has been redone, same for races

  • new items that can be purchased by zacharie… if you know how to meet him.

  • some other stuff, i think

  • engine improvements



49 comments

Loading...

Next up

first ever functional papyrus kitchen in an undertale online multiplayer fan-game????

New Engine Work-In-Progress Screenshots

MYSTERYTALE Online - September/October 2025 Devlog

MYSTERYTALE GMS2 - Overworld Engine Progress

IF YOU'RE DUMB ENOUGH TO BUY A CAR THIS WEEKEND, YOU'RE A BIG ENOUGH SCHMUCK TO COME TO BIG BILL HELL'S CARS! BAD DEALS! CARS THAT BREAK DOWN, THIEVES! IF YOU THINK YOU'RE GONNA FIND A BARGAIN AT BIG BILL'S, YOU CAN KISS MY

haha oopsie sorry for the lack of devlogs, we're still working on the game i prommy

Custom Checks Preview

just added an anti-latency mechanic for pvp where the enemy's soul will be moved on your screen based on ping to keep it synced even with delay. still needs in-depth testing, but i'm hoping that'll make pvp against high ping users more bearable

hi yeah sorry didnt work for about 2 months there whoops

grillby's preview + functional synchronized jukebox