Game
Sonic Calamity
9 years ago

Demo and Full Release


I am… “Actively” working on this game.

Trying to get what I can done while also juggling Lucou development, work, and livestreaming. It’s coming along.

I’m trying to get a demo out (Sapphire Shores, Sapphire Shores Special, and Boss 1) sometime before the end of the year (hopefully in time for SAGE but not likely) with the final game coming HOPEFULLY sometime next year or so. It’s a bit tough to make an entire game in just my free time.



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SAGE Update The SAGE demo is complete! It is building as I am typing this, after which I will be submitting it to the SFGHQ showcase. The demo will also be available here, but I will not be uploading it until SAGE starts on August 25th.

Sonic Calamity updates: moved to Unity HDRP for better visuals, and it's going to be built with its own engine, Calamity Engine.

A little WIP taste

SONIC CALAMITY CAST ANNOUNCEMENT----------

After months of writing and putting this all together, I am proud to announce Calamity's voice cast.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

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#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

So

i may or may not make an full art of some person or i may just leave this like that-

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

The whole squad is here!

Interested? Follow me!

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