Game
Sonic Calamity
9 years ago

Demo and Full Release


I am… “Actively” working on this game.

Trying to get what I can done while also juggling Lucou development, work, and livestreaming. It’s coming along.

I’m trying to get a demo out (Sapphire Shores, Sapphire Shores Special, and Boss 1) sometime before the end of the year (hopefully in time for SAGE but not likely) with the final game coming HOPEFULLY sometime next year or so. It’s a bit tough to make an entire game in just my free time.



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SONIC CALAMITY CAST ANNOUNCEMENT----------

After months of writing and putting this all together, I am proud to announce Calamity's voice cast.

Sonic Calamity updates: moved to Unity HDRP for better visuals, and it's going to be built with its own engine, Calamity Engine.

SAGE Update The SAGE demo is complete! It is building as I am typing this, after which I will be submitting it to the SFGHQ showcase. The demo will also be available here, but I will not be uploading it until SAGE starts on August 25th.

A little WIP taste

Fan art for Foolish I'm feeling kinda better so I drew this

Have a good Boi

"Our work is never over" they said.

Microsoft Windows XP Unprofessional (windows logo prototype)

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?