Game
Sonic Calamity
8 years ago

Demo and Full Release


I am… “Actively” working on this game.

Trying to get what I can done while also juggling Lucou development, work, and livestreaming. It’s coming along.

I’m trying to get a demo out (Sapphire Shores, Sapphire Shores Special, and Boss 1) sometime before the end of the year (hopefully in time for SAGE but not likely) with the final game coming HOPEFULLY sometime next year or so. It’s a bit tough to make an entire game in just my free time.



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SONIC CALAMITY CAST ANNOUNCEMENT----------

After months of writing and putting this all together, I am proud to announce Calamity's voice cast.

Sonic Calamity updates: moved to Unity HDRP for better visuals, and it's going to be built with its own engine, Calamity Engine.

SAGE Update The SAGE demo is complete! It is building as I am typing this, after which I will be submitting it to the SFGHQ showcase. The demo will also be available here, but I will not be uploading it until SAGE starts on August 25th.

A little WIP taste

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

I was bored, so... ManutKat.

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Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria