Loading...
0
Game
Turret Baffler
1 year ago

Demo for version 0.4


It’s about time I had some updates…

After sharing the demo with a former colleague and the Galway Game Devs meetup, I’ve refactored cutscenes and the UI for the pre-mission setup.

Cutscenes will not advance unless you manually click a button. This should allow you to read at your leisure. I’ve also adjusted the size and position of the in-mission dialogue.

Planning now uses colour-coded arrows and buttons to highlight particular things. I’ve tried to make that usable for anyone with colour-blindness, using a 3rd-party filter to simulate it in Godot. The auto-generated YouTube thumbnail for the video below actually shows that filter in effect.

Finally, the minimap shows guard line of sight. However, your NVG/AR goggles will not.

I’ve also fixed some bugs:

  • Guards should not break off a chase to investigate a camera malfunction.

  • If shot while running, they should actually play their dying animation and not run on the spot.

  • After unpausing, the player should not immediately fire off a shot.

Give it a try, and let me know what you think!



0 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Showing off player 2 😎

What do you think?

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Coming Soon...

Among us_into Madness