I will use this post to list and detail all bugs, glitches and other issues which have been reported in relation to the demo. (Suggestions will not be listed here, but you can still post them if you want.)
Issue with the classic camera
If you die while using the classic camera, it will pan very slowly to your checkpoint location.
Physics tweaking
Rayman’s jump supposedly feels slower than in the original, also ring physics require tweaking.
More control options
An option for a dedicated crouch button would be nice. Also options for classic styled run and helicopter controls (toggle instead of hold).
Vine hover
When you helicopter precisely as you grab a vine, you will clip off of it.
Fist
When you pause and unpause while loading a fist, the loading stays on. You can also hear the fist loading sound even if you just press the button once.
Non-hurting notes
Some of the notes in the stormy screen of Bongo Hills are missing their hurting tiles, so you can currently safely walk on these.
Helicopter sound
If you land on the exit while you helicopter, the sound effect will not stop.
Small Rayman hand
The fully loaded animation for rayman’s hand is offset strangely.
— FIXED IN DEMO V. 1.0.2 —
Crash on map
If you press UP on Anguish Lagoon or UP or DOWN on Bongo Hills, while you are in the map, the game will crash with an error message.
Crash on Bzzit
If you die on the Bzzit flight screen, the game crashes
19 comments