-Fixed collision types being visible in Eat At Joe's
-Fixed glass paintings not flashing correctly in True Boss Rush
-Fixed powerups bought from the shop not activating in all Bzzit levels
-Fixed one more sfx with the wrong pitch
-Dead piranhas now splash in water
-Added the missing sfx for scared Livingstones
-Removed Globox
Next up
Version 0.1.0 of Rayman ReDesigner has been released! Check it out from it's own Gamejolt page and don't forget to give feedback!
Version 1.2.0 has been released. This will most likely be the final content update. There will be bug fixes if need to be, but you don't expect any more new additions. Thank you to everyone who have given suggestions, reported bugs and made levels so far!
Version 1.1.0 has been released. Included is a new difficulty mode for those who are looking for a great challenge!
The Anniversary Update is here! (Version 1.3.0)
This update includes a bunch of extra stuff which was requested over the course of 2021. Full changelog below. As usual, don't hesitate to report bugs and glitches.
It's time for a Redemption. Tune in THIS FRIDAY at 6pm UTC to watch the release trailer of Rayman Redemption and find out WHEN the game will release!
Version 1.1.0 has been released. You can now create custom skins by editing the included png files! Some limitations still apply, but people might get pretty creative with this.
Important info after the break:
"Final fixes and additions" -update is on it's way!
If you have any ideas, fixes, etc in mind, share them here. Still no guarantee I'll implement them, but I'd still like to hear what you guys have in mind.
I forgot to increment the version number in 1.0.3. You just gotta BELIEVE it's 1.0.3 now.
Rayman Redistributor is here! MeekRhino has made a website for sharing ReDesigner levels. This will hopefully become THE concentrated database for ReDesigner levels, skins and backgrounds! https://raydistributor.com/
Version 1.4.0 has been released.
As usual, please report all glitches and bugs you may find. Even though this is the final major update, I'm still committed to posting bug fixes.
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