DEMO OUT!
https://otgdev.itch.io/at-sea-ch1-demo
Uploading file to this site in a bit.
If you liked it, share our Kickstarter!! We would appreciate it!
https://www.kickstarter.com/projects/1726961305/at-sea-an-anthology-horror-game?ref=project_build
Next up
Update! Both Chapter Demo's are almost done. You see the first 15-30 mins each. Thanks for the follows people! I appreciate it! CH.0 is an exploration, story driven game. CH.1 is a pure psychological game with puzzles. Next update will be the demos!
Update! Demo coming this this week before the 16th. Not one day late. The Demo will take place in the second chapter. If you were thinking twice on supporting, maybe a short demo will help change your mind. https://www.kickstarter.com/projects/1726961305/at-sea-an-anthol… See you then.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
I was bored, so... ManutKat.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
2d lighting experiment
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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