Changelog:
Fixed an issue which didn't force the noticing sound to stop after dying.
Fixed an issue which caused Bonnie to never attack if you check on him many times.
Closing the drawers now makes a small amount of noise.
Bonnie might now notice you even if you didn't make any noise, which means you're now not safe even if you get every skill check right. This change has been made based on feedback.
Failing skill checks now make different amounts of noise based on difficulty settings.
Explanations for the mechanics have been slightly changed.
Keep the feedback going, I'm keen on improving this little demo as much as possible! There won't be more updates today since I have to be out all day so any problems you may find or changes you may thing would be good may be added tomorrow.












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