Patch notes:
Fixed the post hour 1 cutscene to finally work
Carl will now ALWAYS go away with the signal jammer.
Changed the difficulty curve a little bit in Hour 2
Made the mask flip up and down animation quicker and noise, quieter.
Patch notes:
Fixed the post hour 1 cutscene to finally work
Carl will now ALWAYS go away with the signal jammer.
Changed the difficulty curve a little bit in Hour 2
Made the mask flip up and down animation quicker and noise, quieter.
If you have any questions about Hollow Shift at Freddy's, put them in the comments we'll try to answer them!
A much overdue announcement HOLLOW SHIFT AT FREDDY'S 2.0 IS IN THE WORKS!
https://gamejolt.com/games/HSaF/1004885
THE OFFICIAL PAGE FOR HOLLOW SHIFT AT FREDDY'S 2.0 IS OUT RIGHT NOW! Follow it using the link above.
Honestly the team has been cooking recently and we really with we could show you what were working on but it's gonna have to wait another couple of days or even maybe a few weeks.
-THE WITHERED ANIMATRONIC'S HAS ARRIVED-
!!!These animatronics do not mess around when its time to awaken from their deep slumber!!!
Just a small promo image just to see what the 2.0 cast would look like in the hsaf 1.0 dining region.
Chat we're cooking with this special surprise and you guys will never know what it is :D
FUNDRAISER LIVESTREAM #SaveJim
v1.50 is almost done. Just waiting on @Mouse-avi
to finish recoding the project!
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