Next up
βJust a small update that forces the tutorial page that explains how Encounters works to appear just after completing the intro as I think some people never went to look and thus didn't know what was going on - I hope this helps subsequent players!
LISA: The Downcast demo update: I've done another play through (even skipping fights and not doing everything it took 4 hours), aside from some stuff to fix, it's really close to being ready for internal testing, and then release π
The existential horror lite-RPG game, FriendShapes is now fully released!
I have arbitrarily decided that the full game of #indiehorrorgame #FriendShapes will be available starting this Saturday!
It's 7-10 hours in length, has almost 40 encounters, 74 original tracks of music, 5 Digressions and took me almost 4 years to make π
Today is the first anniversary of the full release of #FriendShapes!
Thank you everyone that's tried, shared, streamed, commented on and purchased it over the past year! ππ
Plus it'll be on Steam on Feb 10!
Matias can now use stances to change up their playstyle in a few different ways
Added the option to disable the wavy screen effects from the pause menu
This is the final major update until we potentially return to it whenever that may be π€
Not long now! Also been working on little music videos for the OST which'll be releasing one a day on RaddyRecords Youtube starting February:
FriendShapes is now on Steam!
https://store.steampowered.com/app/3475600/FriendShapes/
It also has achievements now!
LISA: The Downcast demo is now released! π Check out the release trailer at the top of the page!
Had a few testers complete the main route and a bit more! Got some good feedback to make the experience a little smoother, it's looking all good thus far π










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