A nerf to that one attack and some readability changes to Harvus' fight
(Attempted) fix for a different weird softlock in the barracks
Removed red line from Kanako's talk sprites
Made the player slide a little smoother along solid corners
Made room changers more solid to prevent overshooting issues
Next up
September Devlog - Probably not updating the demo anymore, going to start work on the kill route
October Devlog - No, there's no reason why the banner is more rendered than usual
August Devlog 2 - Feedback has mostly converged on a couple of trends, and it's time to talk about what comes next.
Made a new banner. Ran one playtest for the location. It should be done and dusted. On to the next location.
August Devlog - Unlike what I've planned before, I'm going to aim to release a public demo next week.
June Devlog - Just an update
3 more days to the release of Undertale Promise's Demo!
2 more days to the release of Undertale Promise's Demo!
Just an update on the main page, as there is now a discord server: https://discord.com/invite/qTSeFT2WDZ
Undertale Promise's Demo is releasing tomorrow (15 August) at 6pm UTC+1!
Finally killed a narrative monster in-engine today














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