If you're interested, do register here: https://forms.gle/mYh234k7QHUdypxGA
Just a pre-emptive measure for now, because in theory I still have enough playtesters. The new section is kind of a puzzle, but in a pretty weird way, so a fresh playtester would be needed everytime I act on feedback. I might not call on new playtesters immediately, but I may need to queue a few more depending on what the current ones say.
Quite a lot has been done so far, as the section requires a ton of in-battle animations to be drawn, along with a fairly convoluted system, but showing it off might leak hints for the section, so I'll have to hold onto them for now.
If playtesting goes well, I'll be continuing development for a fight.















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