I’ve spent most of my time during the development process of The Rpg making the maps because that in total is what a game is.. design with some code to make your designs come to life.. Now im gonna be doing a lot of coding.. as far as the release goes.. I’m gonna release the game soon but the first release of the game will be like an open beta.. i do plan on doing a few things to this game after the initial release.. If you want more information on the ongoing development of the game please visit my dev blog at http://ardamaxstudios.ml/ where i will be posting constant updates on the development process.
Next up
Fan art for Foolish I'm feeling kinda better so I drew this
Shadow The Hedgehog X pixel art
I-Buki
Mio-Da!
Ibuki Mioda!
Demonstration of the spells and their effects :)!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
it happens
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