Next up
Here, if you didn't see it from my YouTube channel, are the first three attacks of the remaster of Final Inhale's attacks, because why not?
Also Merry Christmas people. Hope you have a wonderful day.
alas, intro panel remasters. work in progress. Here are the first three panels.
Panels by Mateohod.
Phase 1's theme has been redone. Have a little preview of it because why not?
Final Attack video because why not? I might modify it in the future, so nothing seen here is final until the new Phase 1 demo is released, but even then, things can still change.
so apparently, according to Gamejolt, I've been on Game jolt for a year. That's cool. Happy spawnday to me I guess.
I say I guess because I joined April 23 at like, 4:25 or something according to another source on this site, so is it actually my spawnday?
Phase 2 and 3 have their own backgrounds now.
I discovered a file from the engine creator, @DEL866917 , that had a different blaster beam that I personally thought looked nicer than the engine's default beams, so I took the code over, and boom, the blaster's fire looks like this now.
Surprise intro sequence!
The person making the music decided to throw together an intro theme, and one of the people working on sprite related things asked if they could do the intro panels. I said sure. Here's a screenshot of the two I have.
So despite not being done the first phase, I'm working on the second. Here's a video of the intro and the first attack.
Got a menu theme, have a listen to about 7 seconds of it. Also settings button exists now. What's gonna be in it? No clue, I'll either figure it out eventually or get rid of it.
Have a great day.
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