Hello everybody!
First of all, excuse we for not having given many signs of life it is last time, we have a lot to work on the resolution of numerous bug, especially the bug RAM who prevented us from working on the level 01.
Today in Dev Blog 04:
What we added
That corrected us
Alpha
Added:
Addition of a model of legs as well as the animations
What mean that when players look at the ground he will see the legs of a person and will can see the animations during the movements
Level “Tutoriel“
Here, you can see all models of “enemies“ & “ friends”, test weapons, shoot zombies etc …
A new texture for sleeves (arms player)
HUD for Health & Ammo
Splash & Loading levels
M1911 Silencer (Weapon & Prefab (Pickup & Ammo))
More ammo & health (Level 01)
Animation for Rangers model
Animation for Zombie Female
Fixes:
Ram bug (in the editor)
Screen resolution (Menu & Splash Screen)
Sound are change for SCAR-H
Graphic optimization (Level 01)
Collider is change for some models (crates, box, doors, wall, etc …)
Light bug (Shadow works for all light)
Translation of texts (Objectives, texts)
Change texture of the ground (Level 01)
Some bugs with zombies (Level 01)
Change resolution texture (Menu)
Some bugs with gameplay & player
All sound of “impact” (Level 01)
About Alpha:
We have to work hard to fix the bug RAM it is last weeks, we added and corrected of numerous things.
We enter this week phase of Pre-alpha, that is some nobody will have access has the apha for a few days, then we shall correct the bugs which(who) will have reached us and after that we shall take(bring) out the apha in public.
The apha should thus arrive before a good week!**
**
We are some screen of the legs and HUD in game :
Thank’s guy’s !
Follow us on twitter HERE !
Defcon, Game Designer.
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