Game
One Year Earlier
11 years ago

Dev Blog #1


Hi everyone! Basically just a run down of all the features in the game currently!

  • Fixed glitching through terrain.

  • Fixed enemy hovering above ground

  • Added battery mechanic

  • Added flickering lights

  • Added special locations

  • Fixed fog render distance

  • Added pause menu

  • Tweaked enemy A.I.

That’s all for now, more to come!



0 comments

Loading...

Next up

art comission.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Shuiro Haname. #Commission

Commission for @ShuHaname

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Regional Bulbasaur. #Pokemon

Made my first ever animation.