Game
One Year Earlier
11 years ago

Dev Blog #1


Hi everyone! Basically just a run down of all the features in the game currently!

  • Fixed glitching through terrain.

  • Fixed enemy hovering above ground

  • Added battery mechanic

  • Added flickering lights

  • Added special locations

  • Fixed fog render distance

  • Added pause menu

  • Tweaked enemy A.I.

That’s all for now, more to come!



0 comments

Loading...

Next up

art comission.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

"Our work is never over" they said.

Just a Pico sprite

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Update 2.627

New challenges & new effects!

My D&D art for my family so far (WIP if you couldn't tell)

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

2d lighting experiment