Game
One Year Earlier
11 years ago

Dev Blog #1


Hi everyone! Basically just a run down of all the features in the game currently!

  • Fixed glitching through terrain.

  • Fixed enemy hovering above ground

  • Added battery mechanic

  • Added flickering lights

  • Added special locations

  • Fixed fog render distance

  • Added pause menu

  • Tweaked enemy A.I.

That’s all for now, more to come!



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Another house i made long time ago.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Szayel Aporro Granz - Bleach

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Aston Martin Vantage 2019

Day 4, Achieved

#AstonMartin #FastChallenge #speedmodeling