Game
One Year Earlier
11 years ago

Dev Blog #1


Hi everyone! Basically just a run down of all the features in the game currently!

  • Fixed glitching through terrain.

  • Fixed enemy hovering above ground

  • Added battery mechanic

  • Added flickering lights

  • Added special locations

  • Fixed fog render distance

  • Added pause menu

  • Tweaked enemy A.I.

That’s all for now, more to come!



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

Smile! Here, take some happy pills! βœ¨πŸ’Š #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

I-Buki

Mio-Da!

Ibuki Mioda!

Update 2.627

New challenges & new effects!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Regional Bulbasaur. #Pokemon

Respect (Only TLOZ Players Will Understand)

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

:] me sigue sin gustar

:] I still don't like it

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart