Game
Apocalypse Miner
9 years ago

Dev Day 1


As it gets closer to 3 A.M. the more I realize I cannot, in fact, go without sleep for the duration of this jam.

Anyways, lots of progress made on day one! This includes:
-All of the basic sketching, brainstorming, etc.
-Creation of a bunch of placeholder assets to (hopefully) be replaced later
-Basic framework and mining system put in place
-Implemented a (messy) lighting system

To do tomorrow:
-Add NPCs
-Work on building system

I hope everyone else’s entries are making good progress, I’m having a great time working on mine!

5d0ac4a357aa2.png
5d0ac4a5817db.png


0 comments

Loading...

Next up

Dev Day 3 - Wrapping up, and thoughts

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Runestones: from concept to in-game model🗿

Shadow The Hedgehog X pixel art

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Coming Soon...