Game
Apocalypse Miner
9 years ago

Dev Day 1


As it gets closer to 3 A.M. the more I realize I cannot, in fact, go without sleep for the duration of this jam.

Anyways, lots of progress made on day one! This includes:
-All of the basic sketching, brainstorming, etc.
-Creation of a bunch of placeholder assets to (hopefully) be replaced later
-Basic framework and mining system put in place
-Implemented a (messy) lighting system

To do tomorrow:
-Add NPCs
-Work on building system

I hope everyone else’s entries are making good progress, I’m having a great time working on mine!

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Dev Day 3 - Wrapping up, and thoughts

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

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In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Demonstration of the spells and their effects :)!

I worked so hard to get all four of them to the end safely, but then...

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800