Game
Apocalypse Miner
9 years ago

Dev Day 1


As it gets closer to 3 A.M. the more I realize I cannot, in fact, go without sleep for the duration of this jam.

Anyways, lots of progress made on day one! This includes:
-All of the basic sketching, brainstorming, etc.
-Creation of a bunch of placeholder assets to (hopefully) be replaced later
-Basic framework and mining system put in place
-Implemented a (messy) lighting system

To do tomorrow:
-Add NPCs
-Work on building system

I hope everyone else’s entries are making good progress, I’m having a great time working on mine!

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Dev Day 3 - Wrapping up, and thoughts

So

i may or may not make an full art of some person or i may just leave this like that-

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

What you all think

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.