Game
LISA: The Logical
2 years ago

Dev Log 1 for LISA: The Logical //


This project has been under a large amount of revisions. Originally this went by the name of LISA: The Sinless, then Pragmatic, then Logical. I eventually realized that the actual goal i had in mind was more on the side of a LISA-Inspired game fangame rather than a mod for LISA: The Painful. I felt like the universe that is set for LISA is a bit restrictive in terms of what my creative vision was for this. Something that popped up in my mind was Rebound but after more thinking i decided to just stick with it being a fangame set outside the main story and towards more of a different region in the world. The plan right now is that i still want to keep LISA Mechanics but there will be a huge change to everything i have so far and maybe a title change. Expect another development log in May.



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Shuiro Haname. #Commission

Commission for @ShuHaname

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Made my first ever animation.

Some Shadow boss fight gameplay 👾

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?