Heya welcome, seems like it's finally time for a dev log
Now what do we have hereeee... Lets start with challenges
In the description I mentioned that there will be challenges that change gameplay, since this might be a little hard to picture in your head I decided to give you a small peek at one of the challenges that we planned out for the game
Currently the game's first challenge is called "Play Time" and is focused more around toy's instead of salvage sonic
Yeah the challenges will have like an actual impact on the gameplay instead of just being the same game with different ai values
After completing a challenge you'll have a chance to change the ai values for that specific challenge, so you can even do all max in a chosen challenge format (pretty neat huh?)
I'd say that enough talk about challenges for now, can't reveal everything at once
So lets look at mini-scenes now
This is one of possibly many mini-scenes that will be in the game and will be triggered at specific times in a non custom night, there could also be mini-scenes triggered at random times but currently that isn't considered yet
Annnnnd I feel like that's enough for this Dev Log, gotta keep some stuff for the next one. The next Dev Log will be focused on the remade minigames and and some character mechanic's changes, which also means that the next Dev Log will be slightly bigger than this one, so yeah
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