After taking a break and finally getting back into development, I start working on small things like minor interactive events, fixing things from my "To-Fix-Later" list, polishing rough maps, finishing cutscenes, and updating the visuals to my liking as a warm-up.
All the fun and easy stuff (for me) in general to get the game dev mood going. :>
Then after a few days, when my brain's ready for the real brainwork, I finally continue working on the technical stuff! (Database, eventing, game progression, writing, etc.)
No matter how many things I've done for the game in a day, progress is progress to me and each day is one day closer to having people playing my game. <3
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