Game
FNAF: AFTERMATH - ACT 1
1 year ago

DEV LOG 2/15/24


Well, We're now less than 1 week away from the Trailer, and the original AFTERMATH's Anniversary!

Now i do want to say, I'm not too confident on me having enough footage for a trailer without going into Spoiler Territory,

If things go bad, i may need to delay it a tiny bit to make some areas that wont be spoiler, or possibly just skip it all together, but let's hope that doesn't happen.


Here's what'll likely be the last dev log before the Announcement of the game being ready to go.

All but 1.5 Environments are 100% Done and I actually already went back for Polish, and a few little levels in-between.

And what i feel is the Hardest part of the game is already done as well, but the next, and final 2 are by-far going to be the most time consuming to complete, Multiple Animatronics, Multiple animations... going to be a really Fun Time.

Afterwards if i get time to, I'll be adding in a Extras menu, And some extra Polish.



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Night 2 of Aftermath Classic (on Dreams) was released 3 years ago today

the night shift section for the april fools game is nearly complete besides for some testing. (2nd image is a little graphic...)

"I know it's been rough.. But i think this will be a good, fresh start for you. Let me know if you need anything, Okay?"

Night 2

Only about 5 minutes until it's released.. 5 Nights, 12 Cameras, 20/20/20/20 Mode. AF1R. Happy April fools! The game is out today only! Going unlisted in 24 Hours.

Update: The game isn't unlisted now.

TOMORROW... • ACT 2 DEMO AT 10:00AM

Night 3 • "We are gathered here today In memory of Max Anderson,"

ACT 2 • 2 NIGHT DEMO OUT NOW! Runtime: Around an Hour

2 DAYS LEFT...

still a little early, but i'm working on a render/thumbnail creator. camera settings, and Multiple animatronics, animations, etc. Gonna work on adding Backdrops, and more customizable lighting next

working on adding in multiple Saves + Playtime. In the extras, you can load levels in Different saves, Even new saves, and you can see what each Act 2 ending changes.