Getting into making Procedurally Generated content,
The Forest is just a couple (~10) models, but they're randomly spawned in with various sizes & rotations.
the density of the forest areas will be pretty heavily toned down (for performance reasons) but i'm really liking how it's looking currently.
Oh and...don't mind the title.
Next up
TOMORROW... • ACT 2 DEMO AT 10:00AM
2 DAYS LEFT...
"Someone's late to the party.." - Act 1 Reimagined, Coming Soon.
If you didn't know, the full release of Act 2 is out now. 4 - 6 Hours of gameplay Also, If you're new here, i'd wait for Act 1's remake (later this year) to check it out, New gameplay, Ending, and fully mocap animations. https://gamejolt.com/games/FNAFTERMATH2/935945
Night 3 • "You'll have to make your way through the Forest, And find the Emergency tunnel system Directly North of your location. There's an exit not too far from the PizzaPlex, You should find the Gas Station to the Left of the exit. Meet me there."
N3 • The Hospital (W.I.P)
Working on the Ending Section of the game, probably no more teasers until the game is finished, Might post a couple extra shots before then though
Thanks for 1,100 downloads of Act 1! The Act 2 Demo releases this sunday!
New in last 24H:
Finished testing the new Multiple save slots and Playtime.
Added in & implemented the Extras Menu.
Finished the 2nd pass on the lore notes.
Updates to Render Creator here's a video showing some of the changes + render Creator examples
Got a bit burnt out working on the games & other pc projects....so I started work on another project. lol
Got a lot of polishing left
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