Getting into making Procedurally Generated content,
The Forest is just a couple (~10) models, but they're randomly spawned in with various sizes & rotations.
the density of the forest areas will be pretty heavily toned down (for performance reasons) but i'm really liking how it's looking currently.
Oh and...don't mind the title.
Next up
Happy new year! 2024 Was a pretty great year, hopefully 2025 is as well! (Here's a Unused Teaser for Act 1, Made January 17th 2024)
Diner Update 2 - 120 Interactions, Building finished besides the Kitchen
Passed 100 Downloads.
Thank y'all for supporting it!
Thanks for 1,100 downloads of Act 1! The Act 2 Demo releases this sunday!
2 DAYS LEFT...
Finally back to working on SPECTER, Got over 80 Interactions added to the diner, expecting ~ 100 more. Also finished the General Design of the Diner, including the Bathrooms. Now onto the Kitchen, and storage room.
ACT 2 • 2 NIGHT DEMO SUNDAY OCTOBER 27TH AT 10:00AM CST
NIGHT 3 - 6 RELEASE!
New Animatronics & Locations
Runtime: 4h - 5H Total (not including All Endings/Routes)
(DLC coming in February) Yup, this was meant to be 3 + 4...Surprise! Changelog Below
Night 3 • "You'll have to make your way through the Forest, And find the Emergency tunnel system Directly North of your location. There's an exit not too far from the PizzaPlex, You should find the Gas Station to the Left of the exit. Meet me there."
TOMORROW 11:00AM CST - AFTERMATH ACT 2
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