Dev Log #2: BG & Set Up
Alternative background work (32/129 Backgrounds Completed)
Narrative chapters ready to be filled out
Plot Points and decisions rough drafted
Next up
Finished the demo character bust cast and now I am filling them all in with color. Here is the main character.
Our indie game company shifted to a linear interactive visual novel due to our small team's limitations. We can now focus on a strong story with engaging characters, while also providing an interactive gaming experience. Excited to explore this new genre!
Discover the rugged beauty of Sandy Canyon's background, inspired by the vast landscapes of the South West USA and infused with post-apocalyptic charm. Witness the fusion of inspiration and imagination in our game world! #GameDev #BackgroundDesign
A remastered cutscene for our DEMO! Learn more about it here on our blog: https://www.akouostudios.com/blog/enhancing-the-visual-journey-r…
So a lot of backgrounds have been made and here are a few with some details on our process! https://www.akouostudios.com/blog/from-desert-dreams-to-digital-…
The Shop Keep is finished. Does he look familiar? He's an Easter egg in the demo.
🎮 Exciting News! Our demo is now on GameJolt! Step into the post-apocalyptic world of LO:AD. Engage in turn-based battles, discover immersive environments, and uncover hidden treasures. Download now and play! #GameJolt #DemoRelease #IndieGame #LOAD
Read our visual novel extra for free on our Patreon, Chapter 1: Dangers of Exploration! Features short story and art sketches... Also download the demo to explore the world of LO:AD 
https://bit.ly/load_chapter1 #indiegame #visualnovel #demo #scifi
We finished up all the level artwork for the demo. Here are a few thumbnails! Currently we are working on the player character and npc artwork for rigging in the spine software. What do you guys think so far?










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