Game
Laconic Orison: Age of Draconia
5 months ago

Dev Log #4: Romance Opportunities

Reading through A/V Script

Rough drafting lead role opportunities for romance

- New scenes

- Dialogue

- Choices

Rough drafting key side role opportunities for romance

- New Scenes

- Dialogue




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Our indie game company shifted to a linear interactive visual novel due to our small team's limitations. We can now focus on a strong story with engaging characters, while also providing an interactive gaming experience. Excited to explore this new genre!

Here's our player character design. Looked at some post apocalyptic grunge fashion on Pinterest and put this outfit together. It was pretty tedious drawing the asymmetrical elements but in the end the player character is more unique than the NPCs :)

Unleash the fiery wrath of the Lazurat! Dive into our game world and face this formidable creature born from mutation and inspiration. #GameDev #Lazurat #CreatureFeature #VisualNovel #GameArt #process #postapocalyptic

So a lot of backgrounds have been made and here are a few with some details on our process! https://www.akouostudios.com/blog/from-desert-dreams-to-digital-…

🐍 Wyren vs. Flutter Viper: North Plateau showdown! Ready to dodge mutant madness? 🎮😂 #FlutterViper #LOAD #IndieGame #Demo

Read our visual novel extra for free on our Patreon, Chapter 1: Dangers of Exploration! Features short story and art sketches... Also download the demo to explore the world of LO:AD https://bit.ly/load_chapter1 #indiegame #visualnovel #demo #scifi

A remastered cutscene for our DEMO! Learn more about it here on our blog: https://www.akouostudios.com/blog/enhancing-the-visual-journey-r…

Embark on a journey with Wyren, the 8-year-old protagonist of 'Laconic Orison: Age of Draconia'. Explore Sacrament Village's post-apocalyptic realm as he navigates dangers to ensure his survival. Download the demo today! #GameDev #gameart #LOAD

We finished up all the level artwork for the demo. Here are a few thumbnails! Currently we are working on the player character and npc artwork for rigging in the spine software. What do you guys think so far?

Finished the demo character bust cast and now I am filling them all in with color. Here is the main character.