Game
Friendship Club
10 years ago

DEV LOG: A few little bits. Build #6!


Build #6? Woah. This one was meant to go out a few days earlier than normal. 3/4s of the team have been at Develop in Brighton this week, and then Nick and I are at Wales Games Development Show today. Releasing builds while at conferences/events sounds like trouble…

So, we’re still (STILL) finishing up the new saloon arena — The Wonky Wagon. It’s coming together very nicely and we can’t wait to properly reveal it! For now though, we can give you a few small things…

Most of the things that have changed since last week have been more “under the hood”. For example, the game now utilises a Z axis even though it’s completely 2D. This is used for proper depth sorting, and for collision detection. We wanted to put objects on top of and under other objects, and allow them to bounce off the floor, and so on. It wasn’t impossible with just x and y, but it would have meant defining specific rules for specific objects, and then modifying the screen y. It’s easier this way, and better this way.

There’ll be another update in two weeks. Buy now to avoid disappointment (also known as the eventual price rise). Until next time, let us know what you think of the new things on Twitter, Facebook, here on Game Jolt, or… anywhere, really.

- Ashley \o

The full list of changes for this build is below.

30th June - 7th July

Code

  • Collisions now take place in 3D SPACE! Total overhaul.

  • Rugs now roll up in the saloon. (For some unknown reason, they didn’t before.)

  • Destructible walls now fully implemented. (Goddamn that took a lot of work.)

  • A piano now features in the saloon arena.

  • A bar now features in the saloon arena. Fixed a bug where the corner avatars would be the wrong highlight colour after a game was won.

  • Players can now add their names into the game by editing data/data.kpf keys “p1_name”, “p2_name”, etc. This only supports names that are 3 letters long.

Art & Animation

  • Separated vase and lamp from sidetable and bureau. (They can now be shot off the tables.)

  • Saloon recolouring tests.

  • Sophie’s line art style Chud design. We’ll share this one on the weekend.

Press / Promo / Misc

  • Typed up Mailing List from Games Britannia.

  • Poster for BVGS #2.



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