Game
Friendship Club
10 years ago

DEV LOG: A major update - The Wonky Wagon!


Saddle up, varmint! Friendship Club’s first major feature update is available RIGHT NOW! Get bar brawlin’ in a totally destructible new arena “The Wonky Wagon”, rootin’-tootin’ in an updated “Quick Draw” Standoff mode, or, well, simply bear witness to all of the commotion from afar.

Rather than waffle on about how freakin’ great it is, we’ve created a trailer, some GIFs, and revamped the Greenlight page. Please timmybibble's%20Friendship%20Club%20has%20a%20brand%20new%20and%20totally%20destructible%20Wild%20West%20saloon%20arena.%20Look%20at%20it!%20(GIFs)%20http://timmybibble.com/blog/major-update-the-wonky-wagon-build-7" rel="nofollow noopener">share this around, as for the next two weeks we’ll be doing a big marketing push.

Enjoy the update!

*- Ashley

*

New Trailer!

New Screenshots / GIFs:

5d0c42f61376f.png

Destructible terrain in The Wonky Wagon.

5d0c42f6a0c43.png

Procedural level generation for The Wonky Wagon.

5d0c42f736448.png

Still screenshot of Bullet Hell. Perfect for a bar brawl!

5d0c42f78b086.png

Still screenshot of new QUICK DRAW standoff mode. Some idiot (Nick) misfires their gun!

5d0c42f7d80c8.png

For completeness, here’s a GIF of procedural generation in Timmy’s Bedroom.

For the low cost of $8 USD / ~£5 GBP, you can be playing this already!

Yes please, go and vote!

The full release notes / changes for this build are as follows:

14th July - 25th July

THE WONKY WAGON

ART

  • Base tileset.

  • Destructible walls (23 sprites in total, which break into 13 gib pieces!)

  • Wall objects (5 objects, which break into 20 gib pieces!)

  • Other objects. Tables, chairs, bottles. (9 objects, which break into 34 gib pieces!)

  • Piano!

  • Batwing doors.

  • Brown bullet shell casings.

  • Bearskin rugs and “pop” created in Spine so they’re SUPER SMOOTH!

CODE

  • Procedural generation ruleset.

  • Tweaks to procedural generation ruleset.

  • MORE tweaks to procedural generation ruleset. (It’s still not perfect, but we’ll adjust it over time.)

  • Saloon doors required overhaul to shonky wall / edge rendering.

  • Destructible walls implemented.

  • All of the art objects implemented with the SO MANY gib pieces.

  • QUICK DRAW standoff mode.

AUDIO

  • New Music for The Wonky Wagon.

  • All of the art objects needed SFX for when they are SMASHED!

  • Menu SFX

  • Quick Draw standoff mode timer countdown, and gun jamming.

BUG FIXES / OTHER BITS

  • Instructions screen now includes mention of charging the gun on rugs.

  • Updated menu screen with game mode descriptions.

  • Windows build will now run on PCs with OpenGL 3.1 (previously required 3.2).

MISC

  • We went to MULTICLASH!

  • We went to Wales Games Development Show! (and had to type up the mailing list).

  • We made a poster for BVGS #3.

  • The FREAKIN’ AWESOME trailer!

  • Other bits noted are specific tweaks to the procedural level generated, which needn’t really be listed here.

WHEW!



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