Game
Five Nights At The Tenebris' Family
5 years ago

Dev Log V.0.0.1 (WIP Version) (Devlog 1)
Added Animatronics-
Arctus
Bill
Added Mechanics-
Hiding
The Door
Questions-
There really shouldn't be any questions from you except about the animatronics which I may get to in the future.




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So

i may or may not make an full art of some person or i may just leave this like that-

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Showing off player 2 😎

What do you think?

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.

I remade my main character, what do you think? :)

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.