It’s update time again! So, what’s new in this version? Mostly… TAUNTS!
We’ve had FOUR direct sales since the last update two weeks ago, and a slightly larger number of sales through the Groupees greenlight bundle that the game was entered into (not sure on the exact number yet). While being in the bundle hasn’t made us as much money as it would have if those were direct sales, it has certainly had an effect on the Greenlight campaign, as you can see below.
Caption: It’s going pretty well so far!
If you didn’t figure already, we’re doing these updates every two weeks. Buy now to avoid disappointment, also known as the eventual price rise. The full list of changes for this build is below.
W/C 27th May (Bank Holiday)
Art:
Taunt character animation
Taunt bubble animation
Updated face animations. (Shakey Jake’s wonky jaw).
Updated run animations. (Leg is bendier, more like the jam version).
Code:
Taunts! (Hit R3 to taunt)
PS3 controller support on Mac.
End-game face animations now play for the proper amount of time and do not get cut short.
New shadows under sidetable/bureau gib pieces.
Stars in the avatar/corners are now coloured for each player (instead of white).
Players can no longer walk “behind” books on the floor.
Misc:
Game submitted for Creative England GamesLab funding.
Submission to Radius Festival.
Sent build to Expansive DLC website.
Known Bugs:
Taunt does not play in trick shot mode.
Rugs sometimes spawn on top of each other.
W/C 19th May
Tom & Sophie on holiday.
Ashley & Nick working on Toast Time level pack.
Let us know what you think of the new things on Twitter, Facebook or right here on Game Jolt. :)
Thank you all! <3
- Force Of Habit & Clockwork Cuckoo
0 comments