Game
A Trail of Breadcrumbs
9 years ago

Dev update #4- Schedule

As I work Sundays, and consequently Monday mornings, the rest of my time spent on this game will be divided up to Sunday night and Monday afternoon. Hoping to submit on Monday night. (Australian Eastern Standard Time)




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Dev update #5- Not a twine image! A work in progress preview of the layout I’ll be using for the game (right image blurred to avoid spoilers).

Dev update #2- It's getting late. When you’re so close to finishing the plot outline and your summarising begins to break down.

Dev update #3- Plan done! I may have gone slightly out of scope. But that’s part of the fun, right? Bonus: very spooky gif. Don’t click if you want to avoid spoilers! (http://i.imgur.com/1dT1gNt.gif)

Runestones: from concept to in-game model🗿

Shadow The Hedgehog X pixel art

Shuiro Haname. #Commission

Commission for @ShuHaname

Levels' maps.

Path of Kami, running around the shrine area

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

A sneak peek at the new OST, can you guess what this song will be used for? 🤔