Game
A Trail of Breadcrumbs
9 years ago

Dev update #4- Schedule

As I work Sundays, and consequently Monday mornings, the rest of my time spent on this game will be divided up to Sunday night and Monday afternoon. Hoping to submit on Monday night. (Australian Eastern Standard Time)




0 comments

Loading...

Next up

Dev update #5- Not a twine image! A work in progress preview of the layout I’ll be using for the game (right image blurred to avoid spoilers).

Dev update #2- It's getting late. When you’re so close to finishing the plot outline and your summarising begins to break down.

Dev update #3- Plan done! I may have gone slightly out of scope. But that’s part of the fun, right? Bonus: very spooky gif. Don’t click if you want to avoid spoilers! (http://i.imgur.com/1dT1gNt.gif)

Successful landing

#screenshotsaturday

Runestones: from concept to in-game model🗿

Werehog transformation process. #sonicunleashed

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/