Hello everyone!
No, we are NOT dead and we have NOT given up on the game!
Here is what have happened and what will happen.
1. Why haven't you heard from us?
- We went kind of "dark" and sat down writing the main story for the game, been taking a long time(Still not completely finished)
2. No game updates?!
- We are slowing down on the updates as we build up towards more stable releases and more content filled versions of the game.
3. But, NO updates? For MONTHS?!
- We have been quite busy with the story as i mentioned above, we have now planned out ALMOST every detail and will shortly begin working towards other game modes and finish up the basics of the game mechanics.
- There will be more updates when we are ready, we do not want to rush these upcoming updates as we do with everything here, we take our time and make sure we don't screw up something too much.
Please forgive our "down time", we have been productive in other ways than usual. We are back on track again now with the regular scheduling and development.
"I will personally post a second article on this matter soon with the now required pictures and more details." - 3gvice
If you have any questions, please let us know.
Thank you for your time.
- 3gviceStudios
Next up
4 year mark, something big is coming!
Last couple of weeks: Improving performance, models and textures!
Dev. update #17 - Sneakpeek video Hello gusy! I tried throwing together a short video for you guys, hope you guys enjoy :) _itβs nothing fancy though_ http://www.youtube.com/watch?v=LIFJK0rWEP0
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
πDid you like the game? A demo is available for free on Steam.
βοΈ Thanks for playing IndieGameiacs!
βοΈ Free Demo: http://bit.ly/UniDuni
πΊ Full Video: https://youtu.be/5qEbVXg7GaQ
"Our work is never over" they said.
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Regional Bulbasaur. #Pokemon
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