Game
Survive the World(Survive At Home)

7 years ago

Last couple of weeks: Improving performance, models and textures!


First things first: We are looking for music creators to compose music for the game. Please contact us either through comments, or via our Discord server.

Now onto the progression!

I hope you’re all doing well and I’m happy to say that we’ve been doing good too. Recently there were some new body parts designed, like the eyes and the arms you’ll see in-game.

5d0966c536a2b.png

We also improved (and still are improving) the performance a bit as a part of the ‘before the demo’ plan.

5d0966c68fbda.png

Above is a new door modeled recently, to be used in game.

5d0966c7241c0.png

Screenshot from the living room of the default player house.

5d0966c8677e4.png

A different part of the living room area.

This is about it for the post, but more is and will be coming, stay tuned for the next post, it might be about the release of the demo after all!

Don’t forget to contact us if you are willing to create music for the game!



0 comments

Loading...

Next up

4 year mark, something big is coming!

Dev. update #17 - Sneakpeek video Hello gusy! I tried throwing together a short video for you guys, hope you guys enjoy :) _it’s nothing fancy though_ http://www.youtube.com/watch?v=LIFJK0rWEP0

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Levels' maps.