Game
Survive the World(Survive At Home)

7 years ago

Last couple of weeks: Improving performance, models and textures!


First things first: We are looking for music creators to compose music for the game. Please contact us either through comments, or via our Discord server.

Now onto the progression!

I hope you’re all doing well and I’m happy to say that we’ve been doing good too. Recently there were some new body parts designed, like the eyes and the arms you’ll see in-game.

5d0966c536a2b.png

We also improved (and still are improving) the performance a bit as a part of the ‘before the demo’ plan.

5d0966c68fbda.png

Above is a new door modeled recently, to be used in game.

5d0966c7241c0.png

Screenshot from the living room of the default player house.

5d0966c8677e4.png

A different part of the living room area.

This is about it for the post, but more is and will be coming, stay tuned for the next post, it might be about the release of the demo after all!

Don’t forget to contact us if you are willing to create music for the game!



0 comments

Loading...

Next up

4 year mark, something big is coming!

Dev. update #17 - Sneakpeek video Hello gusy! I tried throwing together a short video for you guys, hope you guys enjoy :) _it’s nothing fancy though_ http://www.youtube.com/watch?v=LIFJK0rWEP0

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl