Changelog
Added
+ Shaders
. - The screen is now shrunken to 90% it's original size
+ Console functions
. - Context (doesnt do much rn)
. - Commands
. . - help
. . - mail
. . - save
. . - exit
Removed
- Shaders
. - Noise shader (it didnt work)
Changed
* Console functions
. - Moved adding messages to a function.
* A few bug fixes
Security
X Access codes are now hashed.

Next up
Hmm...
(i've started work on the actual game part of the game now)
EDIT: The image didnt upload
EDIT 2: Typo
(edit to image that i decided to not bother with since its painful: not a demo, but idk what it is so uh, whatever)
Forgot to publish the game page yesterday
ANYWAYS!
update on dev progress
Dev progress update time!
Still just making shaders work
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
brung back my old oc plus a new one
...they don`t have names yet tho
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!
Colorful Fox
Happy Late Easter!











0 comments