Changelog
ADDED
+ Shaders
. . Chromatic Abberation
. . CRT compatible vignette
REMOVED
- Shaders
. . CRT incompatible vignette
EDITED
* Shaders
. - CRT shader is less intense so text looks less distorted, and
. . is easier to read
. - Added extra settings incase chromatic abberation and/or the
. . CRT effect is hard to play with.
SOON
# Shaders
. - Noise shader to make it look even nicer
# Gameplay
. - Basic console element
Next up
Dev update time!
Also got a video showcasing the console now
Hmm...
(i've started work on the actual game part of the game now)
EDIT: The image didnt upload
EDIT 2: Typo
(edit to image that i decided to not bother with since its painful: not a demo, but idk what it is so uh, whatever)
Forgot to publish the game page yesterday
ANYWAYS!
update on dev progress
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Demonstration of the spells and their effects :)!
Alone Together....
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