Hey, and welcome to my first devblog for Fusionworks Inc.!
Here’s what’s done so far:
Added a lazy main menu. Buttons expand on hover.
Used the Daniel_UK voice synthesis as a temporary announcer voice until I can get a real announcer.
Designed a burnt-out neon-light logo in the first level.
Added an elevator to get to 1B.
Added scene fading.
Here’s what’s been fixed recently:
Camera no longer stutters.
Physics no longer stutter-bounce, where the player will bounce into the air or stop walking after walking into a specific tile.
Jumping isn’t broken anymore.
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