Game
Fusionworks Inc.
10 years ago

Devblog 2


Robots!

I have introduced robots to Fusionworks Inc. They will be the way you complete the puzzles in this game. They can move around, grab crates, and do a bunch of other cool stuff. You will be able to program them through a UI by dragging and dropping blocks in sequential order. I’ve got the grabber animations done, and it can move and listen to programs entirely. Now all I’ve got to do is make it grab stuff and open a UI on click! Cheers!



0 comments

Loading...

Next up

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

a drawing I did because I was bored😪. But I love how it turned out.😊

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

I did this on my 3DS ^^ #Kirby

Some Shadow boss fight gameplay 👾

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl