(October - November update)
In October, I decided to postpone development again and start creating teasers for Halloween (I'm still waiting for people to figure out the link to the last one), so we decided to post the report until the end of November. During this time, we managed to do a lot of useful things to promote development. What we did:
- Added 4 new positions for Jessie in the camera
- Flickering lanterns in the music room
- Concept for the prologue of the game appeared, working on 3D controls
- Reworked some office textures
- Ambient playback depending on situation (still damp)
- Shift end screen
- Code optimization and bug fixes
Phew! I don't know what motivated me so much. Probably, you, my comrades. Exams are coming up in December, so it's unlikely we can keep this pace, but we'll try our best!
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