(February update)
This month turned out to be not particularly progressive, mostly there were just reflections on the gameplay and additional content.
What else was done in February:
- There's another Jessie pose on the cameras.
- added a behavior model for the next enemy
- creating buttons for the game interface
- optimization and bug fixes
- testing was conducted to identify errors
- create a soundtrack for night events
I don't know if I can finish Jessie's poses for March, but we'll try. Good luck to all, see you soon.
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