(May update)
This month, more time was devoted to the code, bug fixes, and behavior of our mechanical actors. It turned out to be really interesting to implement their mechanics and each opponent will get a unique way of attacking. What else was done in a month:
- the behaviors of the main cast are done(but most likely they will still be redone)
- there are a little more creepy effects and animations on the cameras
- ambient and creepy sounds are added to the game, which one will play depends on the situation in the game
- the last location is done(you can see the process of its creation on YouTube https://youtu.be/_G-SU2bvGBQ )
- the plot of the game appeared in the form of a timeline.
The month as a whole turned out to be productive and there are still many plans for the next one, so expect)
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