Oh gosh, why did I ever decide to do this?
Uhh, anways, I´ ll try to not give away anything in these posts, as some content may count as “spoilers”.
So, who am I to decide to start developement on such a game? I am Maxiify if you didn´ t already know. (You probably didn´ t, but whatever) So, after some thinking and already having a “demo” of the game, I decided to actually do this and at least create a devlog for it. Again, this game does not have any visuals, I know a lot of people will call this “lazyness”. The point is, I just can´ t draw, neither can I afford someone to draw for me or explain how I wan´ t characters, places and other stuff to be drawn like. That´ s why I am not including any visuals in this game.
Anyways, now that we´ ve got that out of the way, I want to talk about the actual game itself, and a little bit of its history. So, I began the developement just one month ago. And got the “first day” of the game finished. I did plan on releasing a demo since I actually even included some “demo ends”.
I actually began developement a long time ago, I actually started developing it 4 or 5 weeks ago. But didn´ t completely develop it actively. That´ s how I was able to sum up one month. Anyways, as already mentioned above, I planned on releasing a demo, which I won´ t do anymore. Unless a lot of people actually want to see, let´ s say like 2 “days” of the game.
But at the moment I am planning on completing the game and then releasing the full game once I have finished it. Also, I´ ll just admit it, before and while developing I´ ve been inspired by some other titles aswell, which I´ ll not mention here at the moment.
You´ ll have to wait untill the game´ s release to know by what other titles I´ ve been inspired. I´ m sorry to let you wait…
Anyways, I´ m not sure what to include here for now, since I am literally doing this for the first time. Oh yeah, before creating the game´ s site and actually doing something for it, I was motived again to actually do this. Because before I had a demo of the game and thought, “yes, now I have wasted so much time on this, and I´ ll never even continue it again.”, but that changed… somehow. I might not be making much sense right now, but you´ ll probably find out sooner or later. I actually did do some music for the game… mostly just taking other game´ s soundtracks and editing them…
Ahem…. but of course I won´ t use a lot of them. I mean, I wouldn´ t have the permission to use them anyways. I just know that I used two soundtracks in the game at the moment. and one of them is the soviet anthem.
Errr… I might just gave away something, but nothing important right now.
I just want to let, anyone reading this, know that I am in need of good soundtracks, maybe, who ever is reading this, can suggest me some copyright free music?
Uhm, anyways, thanks for reading, I honestly don´ t have anything else to say at the moment, but if you´ re interested to playing this game, don´ t forget to follow (if you wan´ t to get informed…) and leave a soundtrack suggestion (copyright free please…). Anyways, again, thanks for reading, and see you in the next post!
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
What you all think
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Regional Bulbasaur. #Pokemon
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
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