Now we are in the finals steps of development. The game looks like a real game right now (well an old arcade game anyway).
This is a pic of our progress hope our future fans enjoy….

We also start a test phase.

Thanks for readying.
Now we are in the finals steps of development. The game looks like a real game right now (well an old arcade game anyway).
This is a pic of our progress hope our future fans enjoy….

We also start a test phase.

Thanks for readying.
Hello World! In the begining there is only squares…. We learnt a lot with this jam… anyway let’s start this devblog…
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 😎
What do you think?
Regional Bulbasaur. #Pokemon
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Explosive domino effect
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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